• After being plagued with undelivered registration letters for what seems like an eternity, our mail should now reach your inbox. (Some will even recieve two letters... for double effectiveness! :D ) If you registered in the past and didn't let us know you never recieved a letter - please let us know now!
New Map - Posted: 12/16/09
• The town of Denton has fallen into darkness. If you prefer a slower, coffee break method of play, this is for you. In the future as Denton grows, look for new locations and its own power plant!
New Tweak - Posted: 11/15/09
• Some buildings barricade differently. Have fun figuring it out!
New Skill - Posted: 10/30/09
• Zombies are barfin' all over folks.
Bonus - Posted: 09/16/09
• The Wrong Games Gang (AKA Mo and Silencio) is proud to present…
Free AP Weekends
What the heck is that?! - Well, every weekend players now recieve an extra action point per refresh. Play with your lighter! Jump out of a building! Hide in the corner! Say something stupid! What you do with it is up to you. Now the weekends are the optimal time to get your friends and enemies and frienemies to join the game, because they'll start with a leg up!New Flavor - Posted: 07/19/09
• Remember that television you looted the split second you realized the police were a too busy to stop you? Well, you can stop using it as a foot stool and set it up. Also, if you want to send your dumb opinions, event news, or special easter egg images to everyone with a TV... well, all you need is a Digital Camera and a dream! (And control of the only TV station in Twilight, of course...)
New Something - Posted: 07/18/09
• Players in Twilight City who have a sharp eye (and nose) may notice something interesting during their travels.
New Skill - Posted: 04/19/09
• Vampires with a discerning palette will discover a new skill... uh... "Discerning Palette". With it, you'll find yourself spending less time trying to get into a building to attack someone who turns out to be your BFF. (Psst... Don't tell the Vampires, everyone else... but they might pass you over to get at an enemy elsewhere...)
New Stuff - Posted: 04/05/09
• Note: Barricade levels now automatically deteriorate slowly over time if the building is empty! Also, something interesting to be found in seedier locations. ;)
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